MET

Tournament Rules – MPL-PH Season 2

MPL-PH SEASON 2 TOURNAMENT RULES & REGULATIONS

  1. Player Requirement

 

    1. Players below the age of 18 are required to acquire parent’s consent to participate. Link to parental consent form: http://bit.ly/METWaiver1. Waiver will be checked if the teams qualify for the regular season.
    2. Players are not allowed to join more than 1 team. (1 team per qualifiers and only 1 team for the whole regular season)
    3. Player must be available for all League-related activities they are involved in, including, but not limited to, match days and media appearances.
    4. The act of registering for this League implies full acceptance of all terms, conditions, rules and regulations stated, in its entirety.
    5. All teams representing their countries will need to have at least 3 local citizens and all team members must be physically playing within their represented country (The Philippines).
    6. All members of each team are required to display the Philippine flag in the match lobby.
    7. Clothing Requirements

1.7.1 Competitors shall wear their official team uniforms during the whole MPL contest period, and pre-/post-contest interviews conducted by MPL. All starting team members must wear their uniforms throughout the contest. All jackets and other clothing worn during the contest are subject to checks and rulings by MPL official staff. MPL officials reserve the right of final interpretation on team clothing.

1.7.2 Pants, shoes etc. are not subject to requirements, but all members should wear pants of the same color. MPL officials reserve the right of final interpretation.
1.7.3 Team uniforms shall be designed and provided by the teams themselves. (If a team cannot provide a uniform, one will be provided by the official staff.)
1.7.4 It is recommended that every team has at least two sets of uniforms (short-sleeve, long-sleeve and jacket).
1.7.5 The team logo must be displayed in a prominent position on the uniform.

1.7.6 Teams are permitted to add the logos of their major sponsors within a reasonable amount.

1.7.7 Each team shall provide the MPL officials with their contest uniform at least 10 days in advance for inspection by the MPL Organizing Committee, who also reserve the right to review and suggest changes. Inspection is to ensure uniform meets the minimum style requirements, as well as check the size and location of logos.

1.7.8 If a team has a coach, then he/she shall wear formal clothing during the contest period or when appearing in public events in his/her capacity as an MPL coach.

1.7.9 Identity: Competitors may not cover their faces or attempt to take any action to conceal their identity from MPL officials. Face masks and hats may not be worn. In the event of special circumstances, please inform the organizers in advance to obtain permission.

 

2. Team Requirement

 

    1. A team must consist of the following members:
      1. 5 main player (Necessary)
      2. 1 Substitute player (Optional)
      3. 1 manager (Optional)
    2. Team ownership is determined by 51% of the team members during registration.
    3. Teams are prohibited to replace any of the registered players (including the reserved player) during non-Roster Shuffle period.
    4. Teams are required to submit a team logo upon qualifying for top 16 during the qualifiers.
    5. Teams are required to produce a team shirt/jersey for their players upon successfully qualifying in the tournament’s regular season. Players are required to wear said shirts during official MPL-PH S2 events at all times.
    6. Only a maximum of 2 teams can represent an organization for the Regular Season.

3. Team Names, Team Tags, and Player Names

    1. Teams will be permitted 1 tag for Team Names (consisting of 4 characters) in front of each player’s Hero Name (IGN)    throughout the League. These tags must be upper-case, lower-case letters or numbers 0-9 only.
    2. Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single spaces between words only. Player Names must not exceed 12 characters (character count includes spaces and punctuations). If special characters are used, the Organiser reserves the right to simplify them for use during the League. Player Names and Team Names may not contain: vulgarities or obscenities; MLBB hero derivatives or other similar character names; or derivatives of products or services that may create confusion.
    3. All Team Tags, Team Names, and Player Names must be approved by League Official in advance of use in play. Name changes are not allowed except under certain extenuating circumstances, but must be approved by League Officials prior to being used in in League game. All teams will be given a chance to modify if they get a sponsor during the player shuffle period. League Officials have the ability to deny a team name if it does not reflect the professional standards bought by the Organizer and the team will be required to change their name.
    4. By registering, Teams acknowledge that all usage of photos, videos, and any form of recording during the tournament have been given legal consent by the players for media and marketing purposes.

4. Sponsorships

    1. Should the sponsorship require a change of team name or team logo, teams must submit the request to the league within the league stipulated team name/logo period.
    2. An Organizer team has the ability to acquire sponsors throughout the League. Sponsorship acquisition is unrestricted but will be subject to the Organizer’s approval. If the sponsor falls under the list of limited categories, then the sponsorship may not be displayed by the players during MPL-PH Season 2. The League Officials have the ability to update the category list at any time. The following is the non-exclusive list of limited sponsor categories:
      1. Gambling Websites: defined as any website that aids or abets the wagering of funds on a sport/esports event and/or allows for the wagering of funds in casino games including poker.
      2. Non-“over-the-counter” drugs
      3. Account sharing/skin selling websites.
      4. Firearms, handguns, or ammunition providers.
      5. Websites displaying or related to pornographic imagery or products.
      6. Products or services from direct competitors of MLBB.
      7. Tobacco products

5. Playoffs / Grand Finals League Format

      • The top 4 team will be seeded to the upper bracket while the 5th-8th ranked teams will be seeded to the lower bracket.
      • Upper Bracket A = 1st seed VS 4th seed.
      • Upper Bracket B = 2nd seed VS 3rd seed,
      • Lower Bracket C = 5th seed VS 8th seed.
      • Lower Bracket D = 6th seed VS 7th seed.
      • Lower Bracket E = Match C winner VS Match  B loser.
      • Lower Bracket F = Match D winner VS Match A loser.
      • Upper Bracket Finals G = Match A winner VS Match B winner.
      • Lower Bracket H = Match E winner VS Match F winner.
      • Lower Bracket Finals I = Match H winner VS Match G loser.
      • Grand Finals J = Match G winner VS Match I winner.

 

6. General Conduct

    1. Contest Etiquette
      6.1.1 All MPL team members must sit upright during online contests when live-streaming, and may not put their feet on the seat, sit cross-legged or act in an otherwise unseemly manner. Mobile phones must also only be used on the desktop.
      6.1.2 Competitors and team members must respect the backstage order; refrain from making loud noises, fool around or negatively affect other teams’ preparations; and shall keep the team lounge clean and tidy.
      6.1.3 During the contest, competitors are not allowed to stand-up or leave their seats without the referee’s permission. In the case of special circumstances, players should raise their hand and obtain permission from the referee.
      6.1.4 Before the start of a series contest, competitors from both teams shall take to the center of the stage and shake hands (right hand) as a mark of respect. They shall then return to their team zone after shaking hands.
      6.1.5 After a series contest finishes, each team shall be permitted a certain amount of time to communicate with each other, then shall leave their positions promptly after being directed to do so by the referee. The winning team shall walk to the losing team’s zone and shake hands (right hand) as a mark of respect. Teams shall shake hands standing up (and bow – not part of the Filipino Culture)  as a mark of respect.
      6.1.6 Team members shall not make any offensive or insulting comments, nor shall they act in any disparaging, inciting or discriminatory manner at any time in the contest zone, on social media or in any public area nearby (Eg: during live-streams or interviews).
      6.1.7 Team members shall not make any indecent, impolite or insulting actions or gestures towards other team members, fans or official staff.
      6.1.8 No team member shall maliciously commit any act that negatively affects the contest during the contest period.

 

 

7. In-Game Rules

    1. The mobile application to be used is Mobile Legends: Bang Bang (Developer: Moonton)
    2. The game mode used in the Regular Season & Playoffs: Tournament Mode.
    3. The first team to destroy the opposing team’s Base wins.
    4. If any player disconnects during a match, they can request a League Official to pause the game for the player to reconnect. Once all players are ready, as indicated by both Team Captains, the League Official will resume the game.
    5. In the case of a server crash, the game can be continued from a new draft but has to be the same line up.

8. Extreme Technical Difficulties

    1. In the event of a technical difficulty which leads the League Officials to declare a restart, the Organizer may instead award a game victory to a team. If a game has been played for more than 5 minutes on the game clock (00:05:00), League Officials, at their sole discretion, may determine that a team cannot avoid defeat to a degree of reasonable certainty. The following criteria may be used in the determination of reasonable certainty:
    2. The teams total net worth differences must exceed 800 x minute of the game. For example, 20 minutes in to the game, Team A holds a net worth of 20,000 while Team B’s net worth at 38,000. Difference in net worth is 18,000. 800 x 20 minute = 16,000. The difference in net worth of 18,000 is greater than 16,000, hence Team B is deemed victory.
      1. In the situation where the difference in net worth is less than 800 x minute, the game has to be remade.

9. Forbidden acts and behavior

      1. Creating/Exploiting Bugs: Creating or exploiting any in-game bug to achieve victory.
      2. Account Sharing: Using another player’s account in contest; or instigating, working together or guiding another person to use another competitor’s account to enter the game.
      3. Screen Spying: Looking at or trying to look at non-game screen.
      4. Deliberate Disconnection: Deliberately disconnecting for improper or unclear reasons.
      5. Cheating: Using any kind of device or program to cheat, or using any resembling means to cheat. (Eg: Devices or gestures to signal etc.)
      6. Other: Any other act, conduct or behavior that violates the rules and integrity standards that have been laid down.
      7. Profane and Hostile Speech: Team members shall not use obscene, offensive, vulgar, rude, threatening, abusive, libelous or defamatory language to attack or offend others; they shall also not use incendiary, inciting or discriminatory language in the game zone, during the contest, on social media, or in any public area nearby (Eg: during live-steams or interviews).
      8. Interference/Impolite Behavior: Team members shall not make any indecent, impolite or insulting actions or gestures towards other team members, fans or official staff.
      9. Broadcast Interference: No team member shall touch or use other methods to interfere with the lighting, cameras or other broadcasting devices. Team members shall not stand on the chairs, tables or other items used in the broadcasting. Team members must follow the instructions given by all MPL personnel.
      10. Insulting Behavior: It is forbidden to insult MPL officials, other team members or audience members. Team members and special guests (if present) must be polite to all individuals participating in the contest.
      11. Unauthorized Communication: All cell phones, tablets and other voice-message enabled devices must be removed from the contest zone before the contest begins. Competitors shall not send messages or emails, or use social media when in the contest area. During the contest, starting competitors may only communicate with other members of their team.
      12. Banned Substances: Competitors and coaches are forbidden from taking any banned substances including but not limited to stimulants, sedatives or inhibitory drugs. Staff are obliged to report any individual or team who violates this rule to the Organizing Committee.
      13. Competitor Clothing: Competitors shall wear their official team uniforms during the whole MPL contest period, and pre-/post-contest interviews conducted by MPL. All starting team members must wear their uniforms throughout the contest. All jackets and other clothing worn during the contest are subject to checks and rulings by MPL official staff. MPL officials reserve the right of final interpretation on team clothing.
      14. Identity: Competitors may not cover their faces or attempt to take any action to conceal their identity from MPL officials. Face masks and hats may not be worn. In the event of special circumstances, please inform the organizers in advance to obtain permission.

        Duty to Follow the Rules: Rule violations or transgressions are subject to punishment, whether intentional or not, unless otherwise stated.

 

 

10. Penalties

      1. Upon discovery of any Team Member committing any violations of the rules listed above, the officials may, without limitation of its authority under General Section 6.4, assess all offenses cumulatively starting from the Regular Season to decide the intensity of the penalty and issue either a Warning, Yellow Card or Red Card, which entails one or more of the following penalties:
        1. Verbal Warning(s)
        2. Yellow Card penalties include one or more of the followings:
          1. Loss of a Ban during the drafting phase for Current or Future Game(s)
        3. Red Card penalties include one or more of the followings:
        4. Cash Fine(s)
        5. Game Forfeiture(s)
        6. Match Forfeiture(s)
        7. Suspension(s)
        8. Disqualification(s)
        9. Prize Forfeiture(s)
      2. Specific Disciplinary punishments and fines for the Regular Season
        For breaking the rules of these Regulations there are specific disciplinary punishments and fines.

 

11. Organizer Rights

11.1 The Organizer may overrule any of the rules mentioned above based on the situation on a case by case basis, at their discretion. The Organizer’s decisions are final after the appeal process.

 

12. Cash Prize

12.1 All cash prizes and subsidies will be distributed to the teams according to the player contract.

12.2 Team Captains or managers are required to provide sufficient details for the Organizer to proceed with the bank transfer process of the various cash prizes and subsidies.


12.3. Qualifiers

Successful Qualification: $300

12.4. Regular Season

Per Week of attendance: $300
Regular Season Matches
2-0: $600 for Winning Team / $0 for Losing Team
2-1: $400 for Winning Team / $200 for Losing Team

12..5 Finals Prize Distribution

Champion $25,000
2nd Place $12,000
3rd Place $5,000
4th Place $3,000
5th-6th Place $1500
7th-8th Place $1000

12.6. Post-Season Awards

Regular Season MVP $1,200
King of KDA $500
Grand Finals MVP $1,200

12.7. Additional Prizes: Teams will be informed if there are additional prizes by the match admin.

 

13. Cooperation Obligations
MPL officials have the right to require competitors to cooperate in various activities, such as: MPL official activities, press conferences, interviews and event sponsor activities etc., when it will not influence the contest or preparations.

14. Publishing Rights
MPL officials have the right to issue a statement that a team member has been punished. Any team member and/or team involved in such a statement shall be deemed to have waived any right to take legal action against the MPL officials.

15. Teams are required to share all live videos and videos produced for MPL to their respective team’s Facebook page.

16. Communication with League Operations.
For questions or feedback you may contact the MET League Ops. team at bit.ly/METMLDiscord

17. Changes to above Rules
19.1 The Tournament Admin has the right to overrule any of the rules above. This is to avoid players trying to use a loophole in the rules to gain an unfair advantage.

18. Final Right of Adjudication
The MPL Organizing Committee has the right to amend or delete any of the above-mentioned content and reserves the final right of adjudication.

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